This post only contains the sculpt. To see the textured version in game go here: https://www.artstation.com/artwork/eJ34eG
I was responsible for sculpting this machine called the Plowhorn based on the concept made by Koen Wijffelaars. But due to a deadline Jonas Roscinas helped me out by sculpting the horns, the seedpod and the tail. After that I was also responsible for our track with external partners on this machine.
Next to that I set up our texturing pipeline and workflow to be used by our machine assets department. This machine has been textured by Lennart Franken using said pipeline.
It was an honor to work on the machines and bring them to life together with the talented team of guerrilla and external partners.
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Concept: Koen Wijffelaars
Model: Tom Delboo & Jonas Roscinas
Texturing: Lennart Franken
art direction: Roy Postma
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https://www.artstation.com/koenwijffelaars
https://www.artstation.com/johnnrosh
https://www.artstation.com/lennartfranken
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©2022 Sony Interactive Entertainment Europe. Horizon Forbidden West is a trademark of Sony Interactive Entertainment America LLC. Developed by Guerrilla