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Horizon Zero Dawn - Behemoth - Texturing

Concept: Koen Wijfelaars and Mike Nash
Model: Lennart Franken and Nazz (Nasier Abdoel)
texturing: Tom Delboo
art direction: Jan-Bart van Beek / Roy Postma

My tasks were mainly texturing, since I joined the team somewhat late and most models were already made.
In total I've textured 9 robots, including this one, the Behemoth.

All shots were taken with photo mode in game or studio environment.
Textured models shown are as shipped with the game with no alterations.

It was an honor to work on the robots and bring them to life together with the talented team of guerrilla and others. Thanks!

links:
Nazz (Nasier Abdoel) : https://www.artstation.com/artist/nazz
Lennart Franken : https://www.artstation.com/artist/lennartfranken

©2017 Sony Interactive Entertainment Europe. Horizon Zero Dawn is a trademark of Sony Interactive Entertainment America LLC. Developed by Guerrilla